Gamejam Experiment – Alna’s Break
You’ll find on this page the last jam I participated in (mostly as artist but roles get blurry real fast haha). Probably unfinished, needing more polishing, even failed ones… But each of them was a great time, with skilled teammates and a big opportunity to learn a lot in a short period of time and within big limitations.
To test the games, check out my Itch.Io page :
Alcy’s Itch.io page
Softwares usedPhotoshop, Krita, Dragonbones, Unity, SourceTree
Alna’s Break, Extra Credit Game Jam
This gamejam theme was “PASSAGE”. On top of it the team decided to go with extra challenges such as a CGA color palette, a 3 hand gameplay, an extra Zoey (the cat =)) and an extra media. I took on the role of artist and level designer of the group (for a couple of levels). This game was made during a 100 hours gamejam.
Feel free to try it out here :